Battle ideas
Field battles
Based on the story-line ideas, I want to create battles which can involve thousands of soldiers. This means for programmers, the program won't involve algorithms using n2 time, where n is the number of soldiers.

The commander won't be able to command individual soldiers (C&C-style), instead he/she will have control of units (groups of soldiers), but the soldier is still the most important object.

Battles should proceed slowly enough to make decisions, and it should depend mostly upon commanders' decisions, not army make-up. I know this is difficult, but possible.